The basics of building asset creation
PropThe basics of prop asset creation
TreeThe basics of tree asset creation
VehicleThe basics of vehicle asset creation
CitizenThe basics of citizen asset creation
NetworkThe basics of road and other network asset creation
ThemeTextures, colors and other properties of map themes
LUTLook-up tables for color correction and adjustments
No WorkshopDisable workshop content and use local mods
Normal MapsGenerate correct normal maps and solve common issues
ScaleThe size of cells, tiles, roads, and more
ScriptsUseful scripts for changing asset variables and more
Decal ShaderProps which project textures onto the terrain
Rotors Shader Props & BuildingsSupports semi-transparency and is often used for glass
Rotors Shader Vehicle GlassStatic rotors shader sub-meshes for windows or lights
Rotors Shader PropellersSpinning rotors shader sub-meshes for blimp, plane, or helicopter propellers
AnimUV ShaderScrolling or multi-frame animations for props, buildings, or vehicles
Flag ShaderProps which have wind movement such as flags or cloths
Ploppable Asphalt +Props which display map theme textures such as asphalt, pavement, or others
Additive ShaderProps or vehicle sub-meshes which use a glowing particle shader