LUT

About

LUT stands for look-up table. It's a map of colors which allows applying color correction and adjustments to the image.

Comparison between the default LUT without any adjustments and a finished modified LUT

Comparison between the default LUT without any adjustments and a finished modified LUT. Using Relight with default/recommended settings.

Folder

The folder where you should put the LUT png is located here:

%LocalAppData%\Colossal Order\Cities_Skylines\Addons\ColorCorrections

The AppData folder is hidden by default, you can access it by copying and pasting the path into the file explorer, or pressing Windows + R and typing in appdata.

Creation

Default LUT

To create an LUT, you first need to download the default LUT which has no adjustments.

Download

Adjustments

You should only apply per-pixel color adjustments, that means you cannot apply effects such as blur, sharpening, clarity, highlights/shadows, and many other effects which are more than just a simple color adjustment.

You can apply color adjustments such as brightness, contrast, levels, curves, exposure, vibrance, saturation, hue, color balance, black & white, color lookups, gradient maps, and selective color.

16 bits/channel

When many adjustments are applied, working with a 16 bits/channel image can have the benefits of less noise and banding issues. But make sure the final image is exported as 8 bits/channel, otherwise, the game won't recognize it.

Example

Download a Photoshop file of an example LUT with various adjustments. Must be exported as 8 bits/channel png.

Download