The basics of building
The basics of prop
The basics of tree
The basics of vehicle
The basics of citizen
The basics of road and other
network asset creation.
Textures, colors and other properties of map themes.LUT
Look-up tables for color correction and adjustments.No Workshop
Disable workshop content
and use local mods.
Generate correct normal maps and solve common issues.Scale
The size of cells, tiles, roads, and more.Scripts
Useful scripts for changing asset variables and more.Decal Shader
Props which project textures onto the terrain.Rotors Shader
Supports semi-transparency and is often used for glass.Rotors Shader
Static rotors shader sub-meshes for windows or lights.Rotors Shader
Spinning rotors shader sub-meshes for blimp, plane, or helicopter propellers.AnimUV Shader
Scrolling or multi-frame animations for props, buildings, or vehicles.Flag Shader
Props which have wind movement such as flags or cloths.Ploppable Asphalt +
Props which display map theme textures such as asphalt, pavement, or others.Additive Shader
Props or vehicle sub-meshes which use a glowing particle shader.